Camera Work
- Camera angles are mainly handheld to give a sense of realism
- Medium shots are used mainly for conversations/ build up etc
- Close ups are used of iconography and of the monster fodder, to give the antagonist a sense of closeness.
Editing
- Minimal editing used to show calmness, editing speeds up with presence of the antagonist to show fear and panic.
- Motivated shots used to hint at the antics of the antagonist.
- Matched cuts (Shot/reverse shot) are used to show conversation.
Lighting
- High use of filter lights to create shadows and a chairoscuro effect.
- Protagonists lit more than antagonist, this has been done to represent morality etc.
Sound
- Eerie, non diegetic sounds fade in and out to create tension when danger approaches.
- Diegetic screams and shouts used as iconography of the genre.
- Crescendo used to build tention.
Setting
- Isolated house, an ordinary environment provokes a sense of horror through realism. Any isolated, inescapable setting can be used.
Characters
- Monster fodder constantly used, no development of caracter or back story given, antagonist is myserious.
Narrative
- Linear, stating a very clear beginning, middle and end. Flashbacks can also be incorporated into this.
- Three act structure, includes set up, confrontation and resolution.
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